Framer Template for Product UX Designer

UI/UX Designer

UI/UX Designer

Nearly a decade of experience
building exceptional digital products

With nearly a decade of experience building exceptional digital products

Exploding Kittens 2 Showcase Digitising a beloved board game

Transforming a beloved and chaotic board game into a polished digital experience, while honouring its original charm and building on lessons learned from the first game's successes and shortcomings.

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Exploding Kittens 2 Showcase Digitising a beloved board game

Transforming a beloved and chaotic board game into a polished digital experience, while honouring its original charm and building on lessons learned from the first game's successes and shortcomings.

Exploding Kittens 2 Showcase Digitising a beloved board game

Transforming a beloved and chaotic board game into a polished digital experience, while honouring its original charm and building on lessons learned from the first game's successes and shortcomings.

Premium UX Template for Framer

Singheads Showcase| An AR singing app with a face tracking avatar

Using face tracking technology for an innovative social app that pushed the limits of what could be done with mobile devices at the time.

Premium UX Template for Framer

Singheads | An AR singing app with a face tracking avatar

Using face tracking technology for an innovative social app that pushed the limits of what could be done with mobile devices at the time.

Singheads Showcase| An AR singing app with a face tracking avatar

Using face tracking technology for an innovative social app that pushed the limits of what could be done with mobile devices at the time.

Premium UX Template for Framer

Showcase | 4 Years of Updates for Hungry Shark World

An overview of my work on a 6-year old product with over
1 billion installs across its whole franchise. Building for a dedicated user base with outdated software.

Premium UX Template for Framer

4 Years of Updates for Hungry Shark World

An overview of my work on a 6-year old product with over 1 billion installs across its whole franchise. Building for a dedicated user base with outdated software.

Showcase | 4 Years of Updates for Hungry Shark World

An overview of my work on a 6-year old product with over
1 billion installs across its whole franchise. Building for a dedicated user base with outdated software.

Premium UX Template for Framer

Process

My process adapts to the needs of each project, but lately I've been using a variation of the Zendesk Triple Diamond framework to approach design as an iterative, non-linear journey focused on ongoing refinement and validation. It supports strong cross-functional collaboration with product managers, engineers, and stakeholders, while offering a clear structure for managing complexity throughout development.

  • 01

    Discovery

    Problem Discovery: This initial phase is about understanding the user’s needs and pain points through research, user interviews, and data analysis.

    Problem Definition: Here, the insights gathered are synthesized to define the problem statement clearly and concisely.

  • Definition

    Solution Discovery: Brainstorming and ideation take center stage as the team explores potential solutions to the defined problem.

    Concept Validation: The chosen solution is refined and validated through user testing, prototyping, and stakeholder feedback.

    02

  • Development

    Design & Development: This phase marks the transition from concept to implementation, where designers and engineers work collaboratively to bring the solution to life.

    Early Access Program: A crucial step in gathering real-world feedback from a select group of users before wider release.

    03

  • Rollout

    Commercial Availability: The product or feature is launched to the broader market, with ongoing monitoring and iteration based on user feedback

    04

Process

My process adapts to the needs of each project, but lately I've been using a variation of the Zendesk Triple Diamond framework to approach design as an iterative, non-linear journey focused on ongoing refinement and validation. It supports strong cross-functional collaboration with product managers, engineers, and stakeholders, while offering a clear structure for managing complexity throughout development.

01

Discover

Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.

Develop

Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.

03

Define

Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.

02

Deliver

Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.

04

Process

My process adapts to the needs of each project, but lately I've been using a variation of the Zendesk Triple Diamond framework to approach design as an iterative, non-linear journey focused on ongoing refinement and validation. It supports strong cross-functional collaboration with product managers, engineers, and stakeholders, while offering a clear structure for managing complexity throughout development.

  • 01

    Discovery

    Problem Discovery: This initial phase is about understanding the user’s needs and pain points through research, user interviews, and data analysis.

    Problem Definition: Here, the insights gathered are synthesized to define the problem statement clearly and concisely.

  • Definition

    Solution Discovery: Brainstorming and ideation take center stage as the team explores potential solutions to the defined problem.

    Concept Validation: The chosen solution is refined and validated through user testing, prototyping, and stakeholder feedback.

    02

  • Development

    Design & Development: This phase marks the transition from concept to implementation, where designers and engineers work collaboratively to bring the solution to life.

    Early Access Program: A crucial step in gathering real-world feedback from a select group of users before wider release.

    03

  • Rollout

    Commercial Availability: The product or feature is launched to the broader market, with ongoing monitoring and iteration based on user feedback

    04

Skills

Skills

UX Design

UX Design

UX Design

UI Design

UI Design

UI Design

Product Design

Product Design

Product Design

Interaction Design

Interaction Design

Interaction Design

Design Systems

Design Systems

Design Systems

Information Architecture

Wireframing

Prototyping

Workshop Facilitation

Workshop Facilitation

Workshop Facilitation

Design Sprint

Design Sprint

Design Sprint

User Testing

User Testing

User Testing

User Flows

User Flows

User Flows

Usability Testing

Usability Testing

Usability Testing

UX Writing

UX Research

UX Research

UX Research

UX Strategy

UX Strategy

UX Strategy

Empathy

Qualitative Research

Quantitative Research

Agile

Design Thinking

Design Audits

Presentation Skills

Leadership

Leadership

Leadership

Mentoring

Mentoring

Mentoring

No-Code

No-Code

No-Code

AI Design

Experience

Experience

Senior UX/UI Designer

Senior UX/UI Designer

Senior UX/UI Designer

Marmalade Studio

Marmalade Studio

Nov 2023 - Feb 2025

Nov 2023 - Feb 2025

Senior UX/UI Designer

Senior UX/UI Designer

Senior UX/UI Designer

Ubisoft London

Ubisoft London

Oct 2019 - Oct 2023

Oct 2019 - Oct 2023

UX/UI Designer

UX/UI Designer

UX/UI Designer

Dream Reality Interactive

Dream Reality Interactive

Jan 2019 - Oct 2019

Jan 2019 - Oct 2019

UX/UI Designer

UX/UI Designer

UX/UI Designer

Twim Studio

Twim Studio

Feb 2016 - Jan 2019

Feb 2016 - Jan 2019